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Controls

Controls are made up of multiple buttons and sticks on each controller, where the term 'controller' also refers to the keyboard.

The main controller being used to play is always 0, and up to 3 other controllers can take up slots 1, 2, and 3.

The names of controls are made up based on their functionality, but the list is complete.

Related functions: GetStickValue, IsButtonBeingPressed, IsButtonBeingReleased, IsButtonPressed.

Button IDDescription
0Show Secondary Tasks (Left)
1Show Tasks/Objectives (Right)
2Zoom in
3Zoom out
4Map Menu
5Pause Menu
6Melee Attack
7Sprint
8Jump
9Grapple
10Lock On
11Previous Weapon
12Weapon Fire
13Next Weapon
14Look Back
15Crouch
16Movement (Left = 1 Right = -1)
17Movement (Up = 1 Down = -1)
18Camera (Left = 1 Right = -1)
19Camera (Up = 1 Down = -1)
20Unknown
21Unknown
22Unknown
23Unknown
24Quick Skateboard