VehicleCreateXYZ
Description
Creates a vehicle at a specific 3D position in the world using the provided vehicle ID.
Check here
for more info about the vehicle ID and such.
function VehicleCreateXYZ(vehicleid, x, y, z) --[[ ... ]] end
Parameters
vehicleid
:integer
- The ID of the vehicle to spawn.x
:number
- The X coordinate where the vehicle will appear.y
:number
- The Y coordinate where the vehicle will appear.z
:number
- The Z coordinate where the vehicle will appear.
Return Values
None.
Example
-- Get player's current position
local x, y, z = PedGetPosXYZ(gPlayer)
-- Create a vehicle next to the player
local car = VehicleCreateXYZ(295, x, y + 3, z) -- 295 = Police Car
print("Vehicle created!")
See Also
- Game's Native