GiveAmmoToPlayer
Description
Note that giving a weapon like the spudgun will not give spuds, but instead give spudguns (instead, use the potato weapon).
function GiveAmmoToPlayer(weapon, ammo, show) --[[ ... ]] end
Parameters
weapon
:integer
- The ID of the weapon to modify ammo for.ammo
:integer
- The amount of ammo to give (can be negative to remove ammo).show
:boolean
- If false, the on-screen ammo update prompt will not be shown.
Return Values
None.
Example
None.