GameSetPedStat
Description
Sets the value of a specified stat for a pedestrian entity.
function GameSetPedStat(ped, stat, value) --[[ ... ]] end
Parameters
ped
:integer
- The pedestrian entity whose stat is being modified.stat
:integer
- The stat to set.value
:number
- The new value for the specified stat.
Return Values
None.
Example
None.