Skip to main content

DoublePedShadowDistance

Description

On the PS2 version, it doubles the distance at which the shadow blobs can render. It's normally only used during NISes.

Doesn't seem to have any particular effect on any Scholarship Edition version.

function DoublePedShadowDistance(state) --[[ ... ]] end

Parameters

  • state: boolean - Whether to double the distance or not.

Return Values

None.

Example

None.