DoublePedShadowDistance
Description
On the PS2 version, it doubles the distance at which the shadow blobs can render. It's normally only used during NISes.
Doesn't seem to have any particular effect on any Scholarship Edition version.
function DoublePedShadowDistance(state) --[[ ... ]] end
Parameters
state
:boolean
- Whether to double the distance or not.
Return Values
None.
Example
None.