AreaOverridePopulation
Description
It works just like "PedPop.dat" in the game's Config folder.
function AreaOverridePopulation() --[[ ... ]] end
Parameters
number- Totalnumber- Prefectsnumber- Nerdsnumber- Jocksnumber- Dropoutsnumber- Greasersnumber- Preppiesnumber- Studentsnumber- Copsnumber- Teachersnumber- Townpeoplenumber- Shopkeepnumber- Bully
Return Values
None.
Example
Set a population total of 4 peds: 1 Prefect, 1 Preppy, 2 Students and 1 Greaser.
AreaOverridePopulation(4, 1, 0, 0, 0, 1, 1, 2, 0, 0, 0, 0, 0)