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Global Functions

These are all the global functions created by the game during initialization with the exclusion of ones created by Lua's standard library, as those are documented here. Do keep in mind that some of these functions are not actually present in Bully though. The io and os libraries are completely absent, and the string library is limited to a simplified string.find and string.format. Some functions (like print) are still listed here, because Bully creates its own version that overrides the original one.

There is no straight forward way to get all of the arguments and results of these Lua functions due to the nature of how they're defined. All documentation here is from a combination of experimentation and research into decompiled scripts. For that reason, take everything here with a grain of salt and know the information for each function may not be 100% accurate.

The (Lua) label means that a function was defined by a lua script rather than by the game itself. In most cases, this won't affect your ability to use it the same way you would any other function.

Naming Conventions

Being able to guess the arguments and results of functions is often fairly simple. This may be needed as many functions do not have detailed documentation at this time.

Most functions start with a noun (like Player or Vehicle) that says what the function is relating to, which usually indicates the what the first argument is. For example, a function like PedSetHealth takes a ped as the first argument, then the health value as the second argument. One notable exception to this rule is Player, as those functions don't take any such argument. For example, PlayerSetHealth only takes a health value, without the need to specify a player (because there is only one player in most contexts).

Most functions have only one result, which is usually indicated by the name itself. Something like PedGetHealth for example, predictably returns health value. There are only a few exceptions, most notably functions that return a position. A function like PlayerGetPosXYZ returns the player's position as 3 coordinates, representing each axis.

Any function that creates something is usually an exception to the rule of the first argument being the first noun of the name. As an example, something like PedCreateXYZ takes a model number and 3 coordinates for where to create the ped, also returning the created ped.

Function Categories

All the functions in the game are grouped into different categories, presumably corresponding to different source files in the game's code. The names of these categories is not known (if they even had any) and are mostly useless when it comes to finding the function you want, but they're still provided here for those interested.

0xAE9DA8

  1. AddArrestRestartPoint
  2. AddInteriorArrestRestartPoint
  3. AddInteriorAsleepRestartPoint
  4. AddInteriorKORestartPoint
  5. AddKORestartPoint
  6. CreateThread
  7. DATInit
  8. DATLoad
  9. DATUnload
  10. DisablePunishmentSystem
  11. DistanceBetweenCoords2d
  12. DistanceBetweenCoords3d
  13. FlushStreamingContents
  14. GetStickValue
  15. GetTimer
  16. HasAnimGroupLoaded
  17. ImportScript
  18. IsActionTreeLoaded
  19. IsButtonBeingPressed
  20. IsButtonBeingReleased
  21. IsButtonPressed
  22. IsValidYearbookPhotoOfPed
  23. LaunchScenarioScript
  24. LaunchScript
  25. PunishersRespondToPlayerOnly
  26. RegisterAsGirlfriend
  27. RegisterCallbackOnBusted
  28. RegisterCallbackOnYearbookPhoto
  29. RemoveArrestRestartPoint
  30. RemoveKORestartPoint
  31. RequestActionTree
  32. RequestAnimGroup
  33. ResetYearbookPhotos
  34. SetArrestRestartPointCameraPos
  35. SetAsleepRestartPointCameraPos
  36. SetDefaultArrestPoint
  37. SetDefaultArrestRestartCameraPos
  38. SetDefaultAsleepPoint
  39. SetDefaultAsleepRestartCameraPos
  40. SetDefaultKOPoint
  41. SetDefaultKORestartCameraPos
  42. SetKORestartPointCameraPos
  43. SetPopulationFastCulling
  44. StopPedProduction
  45. StreamedScriptHasLoaded
  46. StreamedScriptLaunch
  47. StreamedScriptRemove
  48. StreamedScriptRequest
  49. StreamedScriptTerminate
  50. TerminateCurrentScript
  51. TerminateThread
  52. ThreadYield
  53. UnlockYearbookPicture
  54. Wait
  55. YearbookIsFull

0xAEAFA8

  1. AwardAchievement
  2. DetentionMeterSetVisibility
  3. PedAttackPlayer
  4. PlayerActivateCombatSphere
  5. PlayerAddMoney
  6. PlayerChangePhysicalState
  7. PlayerClearLastVehicle
  8. PlayerClearRewardStore
  9. PlayerCreateXYZ
  10. PlayerDetachFromVehicle
  11. PlayerDismountBike
  12. PlayerDoneLoading
  13. PlayerFaceHeading
  14. PlayerFellAsleep
  15. PlayerFixToBackOfVehicle
  16. PlayerGetBikeId
  17. PlayerGetHealth
  18. PlayerGetLastBikeId
  19. PlayerGetMoney
  20. PlayerGetNumberOfItemsAllowed
  21. PlayerGetNumTimesBusted
  22. PlayerGetPedIndex
  23. PlayerGetPhysicalState
  24. PlayerGetPosXYZ
  25. PlayerGetPunishmentPoints
  26. PlayerGetScriptSavedData
  27. PlayerHasUnlockedUpgrade
  28. PlayerHasWeapon
  29. PlayerIgnoreTargeting
  30. PlayerIncPunishmentPoints
  31. PlayerIsInAnyVehicle
  32. PlayerIsInAreaObject
  33. PlayerIsInAreaXYZ
  34. PlayerIsInStealthProp
  35. PlayerIsInTrigger
  36. PlayerIsInVehicle
  37. PlayerKilled
  38. PlayerLockButtonInputsExcept
  39. PlayerPutOnBike
  40. PlayerRecordAttackTime
  41. PlayerRefreshPhysicalState
  42. PlayerRegisterSocialCallbackVsPed
  43. PlayerResetPhysicalState
  44. PlayerScalePunishmentPoints
  45. PlayerSetClassSkipCount
  46. PlayerSetControl
  47. PlayerSetEnableFirstPerson
  48. PlayerSetGrade
  49. PlayerSetHealth
  50. PlayerSetHighRisk
  51. PlayerSetInvulnerable
  52. PlayerSetMinPunishmentPoints
  53. PlayerSetMoney
  54. PlayerSetPosPoint
  55. PlayerSetPosPointArea
  56. PlayerSetPosSimple
  57. PlayerSetPosXYZ
  58. PlayerSetPosXYZArea
  59. PlayerSetPunishmentPoints
  60. PlayerSetScriptSavedData
  61. PlayerSetTakeDamageWhenAttachedToVehicle
  62. PlayerSetWeapon
  63. PlayerSocialDisableActionAgainstPed
  64. PlayerSocialEnableOverrideAgainstPed
  65. PlayerSocialOverrideLoad
  66. PlayerStopAllActionControllers
  67. PlayerSuppressFailDisplayOnDeath
  68. PlayerSwapModel
  69. PlayerUnlockUpgrade
  70. PlayerWeaponHudLock

0xAEA2C8

  1. NewspaperAddDeliverdPaper
  2. NewspaperGetMaxPapers
  3. NewspaperGetNumDeliveredPapers
  4. NewspaperMakeHUDVisible
  5. NewspaperSetDeliveredPapers
  6. NewspaperSetMaxPapers
  7. NewspaperSetPaperVisible
  8. NewspaperThrowPaper

0xAE9AA8

  1. CounterClearIcon
  2. CounterClearText
  3. CounterEnableRoll
  4. CounterGetCurrent
  5. CounterGetMax
  6. CounterIncrementCurrent
  7. CounterMakeHUDVisible
  8. CounterSetCurrent
  9. CounterSetIcon
  10. CounterSetMax
  11. CounterSetText
  12. CounterSetTextColour
  13. CounterSetTextXYOffset
  14. CounterUseMeter

0xAE96F8

  1. ClockGet
  2. ClockIsPaused
  3. ClockSet
  4. ClockSetEnableMission
  5. ClockSetTickRate
  6. NormalizedTimeOverride
  7. NormalizedTimeOverrideSet
  8. PauseGameClock
  9. PauseSimulation
  10. UnpauseGameClock
  11. UnpauseSimulation
  12. WeatherForceSnow
  13. WeatherGet
  14. WeatherRelease
  15. WeatherSet

0xAE9418

  1. AddBlipForCar
  2. AddBlipForChar
  3. AddBlipForPickup
  4. AddBlipForProp
  5. BlipAddArrow
  6. BlipAddObject
  7. BlipAddPoint
  8. BlipAddSave
  9. BlipAddXYZ
  10. BlipChangeIcon
  11. BlipRemove
  12. BlipRemoveFromChar
  13. BlipSetFlashing
  14. BlipSetMarkerSize
  15. BlipSetShortRanged
  16. BlipSetSize
  17. BlipSetVisionConeAlwaysOn
  18. BlipSetVisionConeCanSee
  19. RadarBusBlipSetVisible
  20. RadarRestoreMinMax
  21. RadarSetIndoorRange
  22. RadarSetMinMax
  23. RadarSetVisibility

0xAE9530

  1. CameraAllowChange
  2. CameraAllowScriptedChange
  3. CameraClearRotationLimit
  4. CameraDebugActive
  5. CameraDefaultFOV
  6. CameraFade
  7. CameraFadeToSplashEnd
  8. CameraFadeToSplashSetup
  9. CameraFadeToSplashStart
  10. CameraFollowEntity
  11. CameraFollowPed
  12. CameraGet169Mode
  13. CameraGetActive
  14. CameraGetFOV
  15. CameraHoldFadeout
  16. CameraIsPointVisible
  17. CameraLookAtObject
  18. CameraLookAtPath
  19. CameraLookAtPathSetSpeed
  20. CameraLookAtPlayer
  21. CameraLookAtXYZ
  22. CameraMgrUpdate
  23. CameraReset
  24. CameraResetToPosition
  25. CameraResetWithDirection
  26. CameraResetWithDirection2
  27. CameraReturnToPlayer
  28. CameraSetActive
  29. CameraSetConvCam
  30. CameraSetConversationPath
  31. CameraSetFieldPoints
  32. CameraSetFOV
  33. CameraSetHeading
  34. CameraSetNearPlane
  35. CameraSetPath
  36. CameraSetPlayerRelativePath
  37. CameraSetRelativePath
  38. CameraSetRotationLimit
  39. CameraSetRotationLimitRel
  40. CameraSetRotationSpeed
  41. CameraSetSecondTarget
  42. CameraSetShot
  43. CameraSetShotOnly
  44. CameraSetSpeed
  45. CameraSetWidescreen
  46. CameraSetXYZ
  47. FollowCamDefaultFightShot
  48. FollowCamDefaultVehicleShot
  49. FollowCamSetFightShot
  50. FollowCamSetVehicleShot

0xAE9100

  1. AreaActivatePopulationTrigger
  2. AreaAddAmbientSpawner
  3. AreaAddAmbientSpawnPeriod
  4. AreaAddDocker
  5. AreaAddDockLocation
  6. AreaAddDockPeriod
  7. AreaAddExtraScene
  8. AreaAddMissionSpawner
  9. AreaAddPedModelIdToSpawnLocation
  10. AreaAddPedTypeToSpawnLocation
  11. AreaAddSpawnLocation
  12. AreaCancelStoredTransition
  13. AreaClearAllExplosions
  14. AreaClearAllPeds
  15. AreaClearAllProjectiles
  16. AreaClearAllVehicles
  17. AreaClearDockers
  18. AreaClearPatrolPaths
  19. AreaClearSpawners
  20. AreaDeactivatePopulationTrigger
  21. AreaDeteriorateAttitudeForPopTriggerPedType
  22. AreaDisableAllPatrolPaths
  23. AreaDisableCameraControlForTransition
  24. AreaDisablePatrolPath
  25. AreaDoorTransitionFix
  26. AreaEnableAllPatrolPaths
  27. AreaEnablePatrolPath
  28. AreaEnsureSpecialEntitiesAreCreated
  29. AreaEnsureSpecialEntitiesAreCreatedWithOverride
  30. AreaForceLoadAreaByAreaTransition
  31. AreaGetPlayerPositionBeforeStore
  32. AreaGetPopulationCullDistance
  33. AreaGetPopulationEvaluatesTriggersIn3D
  34. AreaGetScriptedPOIPointToActivate
  35. AreaGetTransitionTime
  36. AreaGetVisible
  37. AreaInitPatrolPath
  38. AreaIsCollisionLoaded
  39. AreaIsDoorLocked
  40. AreaIsDoorLockedToPeds
  41. AreaIsDoorOpen
  42. AreaIsLoading
  43. AreaLoad
  44. AreaLoadCollision
  45. AreaLoadSpecialEntities
  46. AreaMissionSpawnerExhausted
  47. AreaMissionSpawnerSetActivated
  48. AreaMissionSpawnerSetAttackTarget
  49. AreaMissionSpawnerSetCallback
  50. AreaMissionSpawnerSetExhausted
  51. AreaOverridePopulation
  52. AreaOverridePopulationPedType
  53. AreaPatrolPathShowVisionCones
  54. AreaPOICompareName
  55. AreaPOIDeactivated
  56. AreaPOIGetActivation
  57. AreaPOIGetFaction
  58. AreaPOIGetGender
  59. AreaPOIGetInterestType
  60. AreaPOIGetMaxNumber
  61. AreaPOIGetPosition
  62. AreaPOISetActivation
  63. AreaRegisterAnimProps
  64. AreaRegisterAreaScript
  65. AreaRemoveExtraScene
  66. AreaRemoveSpawner
  67. AreaResetPunishmentAlertLevels
  68. AreaResetPunishmentPedTypes
  69. AreaRevertToDefaultPopulation
  70. AreaSetActivePatrolPathHours
  71. AreaSetAmbientSpawnerExclusive
  72. AreaSetDockerChanceToDock
  73. AreaSetDockerKidReception
  74. AreaSetDockerMinsToRunBeforeEnd
  75. AreaSetDockerPatrolPedReception
  76. AreaSetDockerRunPercentage
  77. AreaSetDockerSexReception
  78. AreaSetDoorLocked
  79. AreaSetDoorLockedToPeds
  80. AreaSetDoorOpen
  81. AreaSetDoorPathableToPeds
  82. AreaSetNodesSwitchedOffInTrigger
  83. AreaSetPathableInRadius
  84. AreaSetPopulationEvaluatesTriggersIn3D
  85. AreaSetPopulationSexGeneration
  86. AreaSetPunishmentAlertLevels
  87. AreaSetPunishmentPedType
  88. AreaSetSavePointLocation
  89. AreaSetTriggerMonitoringRules
  90. AreaSetVisible
  91. AreaSignalAreaTransitionReadyToLoad
  92. AreaSpawnerSetSexGeneration
  93. AreaTransitionDestination
  94. AreaTriggerIsValid
  95. GetAnchorPosition
  96. GetIsMissionSpecific
  97. IsStreamingBusy

0xAE9958

  1. DockerClearOverrideActiveSetting
  2. DockerSetMaximumRange
  3. DockerSetMinimumRange
  4. DockerSetOverrideActiveSetting
  5. DockerSetUseFacingCheck
  6. DockerSetUseHeightCheck

0xAEB510

  1. SpawnerClearOverrideActiveSetting
  2. SpawnerSetActiveWithinRadius
  3. SpawnerSetOverrideActiveSetting

0xAEB200

  1. POIClearForPeds
  2. POIGetPosXYZ
  3. POIGroupsEnabled
  4. POIIsValid
  5. POISetDisablePedProduction
  6. POISetScriptedPedExitObjective
  7. POISetSystemEnabled

0xAEB770

  1. BikeAddAttachment
  2. BikeJump
  3. BikeSetPadlock
  4. CanCreateVehicleNearXYZ
  5. CarGetDamageNumber
  6. GetCurrentNumOfAmbientBikes
  7. VehicleBikeForceBoundingSphereUpdate
  8. VehicleBikeGeneratorToggle
  9. VehicleCreateCarGenerator
  10. VehicleCreatePoint
  11. VehicleCreateXYZ
  12. VehicleDelete
  13. VehicleDontCleanup
  14. VehicleEnableEngine
  15. VehicleEnableSiren
  16. VehicleFaceHeading
  17. VehicleFindInAreaXYZ
  18. VehicleFindRandomSpawnPosition
  19. VehicleFollowEntity
  20. VehicleFollowPath
  21. VehicleFromDriver
  22. VehicleGetHealth
  23. VehicleGetModelId
  24. VehicleGetPosXYZ
  25. VehicleIsInAreaXYZ
  26. VehicleIsInTrigger
  27. VehicleIsModel
  28. VehicleIsValid
  29. VehicleMakeAmbient
  30. VehicleModelNotNeededAmbient
  31. VehicleMoveToXYZ
  32. VehicleOverrideAmbient
  33. VehicleOverrideAmbientCruiseSpeed
  34. VehicleRequestModel
  35. VehicleRevertToDefaultAmbient
  36. VehicleSetAccelerationMult
  37. VehicleSetColor
  38. VehicleSetColours
  39. VehicleSetCruiseSpeed
  40. VehicleSetDrivingMode
  41. VehicleSetEntityFlag
  42. VehicleSetMission
  43. VehicleSetNISSafe
  44. VehicleSetOwner
  45. VehicleSetPosPoint
  46. VehicleSetPosXYZ
  47. VehicleSetStatic
  48. VehicleSetStatus
  49. VehicleSirenAllwaysOn
  50. VehicleStop

0xAEB6A8

  1. CreditFindText
  2. CreditGetInteger
  3. CreditLoadDB
  4. CreditPrintText
  5. CreditReset
  6. CreditSetup
  7. CreditUnLoadDB
  8. GetLanguage
  9. LoadFontStyle
  10. SetClipRange
  11. TextAddNonLocalizedString
  12. TextAddParamNum
  13. TextAddParamString
  14. TextClear
  15. TextPrint
  16. TextPrintBig
  17. TextPrintF
  18. TextPrintString
  19. UnloadFontStyle

0xAEA580

  1. ConversationMovePeds
  2. DebugMemCheck
  3. HideGeneralHealthBar
  4. Load
  5. LoadActionTree
  6. ModelNotNeeded
  7. ModelNotNeededAmbient
  8. PedActionControllerUpdate
  9. PedAddBroadcastStimulus
  10. PedAddCover
  11. PedAddPedToIgnoreList
  12. PedAllowCollisionResponse
  13. PedAlwaysUpdateAnimation
  14. PedApplyDamage
  15. PedAreaClearOfPedsInXYZ
  16. PedAttachEffect
  17. PedAttack
  18. PedAttackCar
  19. PedAttackNearestCar
  20. PedAttackProp
  21. PedAttackPropOffset
  22. PedAutoCover
  23. PedBikeBrawl
  24. PedCanSeeObject
  25. PedCanTeleportOnAreaTransition
  26. PedCharacterTrigger
  27. PedCharacterTriggerDelete
  28. PedClearAllWeapons
  29. PedClearAntiTether
  30. PedClearFocus
  31. PedClearGuard
  32. PedClearHasAggressed
  33. PedClearHitRecord
  34. PedClearObjective
  35. PedClearObjectives
  36. PedClearPOI
  37. PedClearPOIForAllPeds
  38. PedClearTether
  39. PedClearWeapon
  40. PedClimbLadder
  41. PedClimbWall
  42. PedCoverSet
  43. PedCoverSetFromProfile
  44. PedCoverSetOnCoverCallback
  45. PedCreatePoint
  46. PedCreatePointWithAdjustedHeading
  47. PedCreatePOIPoint
  48. PedCreateStimulus
  49. PedCreateXYZ
  50. PedDelete
  51. PedDeleteWeaponInventorySnapshot
  52. PedDestroyWeapon
  53. PedDetachAndKillEffect
  54. PedDisableMoveOutOfWay
  55. PedDismissAllAllies
  56. PedDismissAlly
  57. PedDontCleanup
  58. PedEnableGiftRequirement
  59. PedEnterVehicle
  60. PedExitVehicle
  61. PedFaceHeading
  62. PedFaceObject
  63. PedFaceObjectNow
  64. PedFaceXYZ
  65. PedFindAmbientPedOfModelID
  66. PedFindInAreaObject
  67. PedFindInAreaXYZ
  68. PedFindRandomPed
  69. PedFindRandomSpawnPosition
  70. PedFlee
  71. PedFleeOnBikeGetNextNode
  72. PedFleeOnPathOnBike
  73. PedFleeOnRoadOnBike
  74. PedFollowFocus
  75. PedFollowObject
  76. PedFollowPath
  77. PedFreeFromTrigger
  78. PedGetAllyFollower
  79. PedGetAllyLeader
  80. PedGetAmmoCount
  81. PedGetDamageGivenMultiplier
  82. PedGetDamageTakenMultiplier
  83. PedGetEmotionTowardsPed
  84. PedGetFaction
  85. PedGetFlag
  86. PedGetGrappleTargetPed
  87. PedGetHeading
  88. PedGetHeadPos
  89. PedGetHealth
  90. PedGetHitRecordDamage
  91. PedGetImmortalFlag
  92. PedGetLastHitWeapon
  93. PedGetLastVehicle
  94. PedGetMaxHealth
  95. PedGetMoney
  96. PedGetName
  97. PedGetNameHashID
  98. PedGetNodeTime
  99. PedGetOffsetInWorldCoords
  100. PedGetPedCountWithModel
  101. PedGetPedToTypeAttitude
  102. PedGetPosXYZ
  103. PedGetRandomModelId
  104. PedGetScenarioObjFlag
  105. PedGetSpecial
  106. PedGetTargetPed
  107. PedGetTypeToTypeAttitude
  108. PedGetUniqueModelStatus
  109. PedGetVehicleWhoHitMeLast
  110. PedGetWeapon
  111. PedGetWhoHitMeLast
  112. PedGuardPed
  113. PedHasAggressed
  114. PedHasAlly
  115. PedHasAllyFollower
  116. PedHasAllyLeader
  117. PedHasGeneratedStimulusOfType
  118. PedHasJustKilledPedOfType
  119. PedHasPOI
  120. PedHasReceivedGift
  121. PedHasWeapon
  122. PedHideHealthBar
  123. PedIgnoreAttackCone
  124. PedIgnoreAttacks
  125. PedIgnoreStimuli
  126. PedInConversation
  127. PedInRectangle
  128. PedIsAlerted
  129. PedIsAnimFlagSet
  130. PedIsCurrentAnim
  131. PedIsDead
  132. PedIsDoingTask
  133. PedIsFacingObject
  134. PedIsFacingXYZ
  135. PedIsFemale
  136. PedIsHit
  137. PedIsInAnyVehicle
  138. PedIsInAreaObject
  139. PedIsInAreaXYZ
  140. PedIsInCombat
  141. PedIsInTrigger
  142. PedIsInVehicle
  143. PedIsModel
  144. PedIsOnScreen
  145. PedIsOnVehicle
  146. PedIsPedInBox
  147. PedIsPlayer
  148. PedIsPlaying
  149. PedIsPropAttached
  150. PedIsSocializing
  151. PedIsSpotted
  152. PedIsStandingOnVehicle
  153. PedIsTargetable
  154. PedIsUsingProp
  155. PedIsValid
  156. PedIsWantingToSocialize
  157. PedJoinCombatZone
  158. PedJump
  159. PedLeaveCombatZone
  160. PedLockTarget
  161. PedMakeAmbient
  162. PedMakeAmbientKeepResources
  163. PedMakeMissionChar
  164. PedMakeTargetable
  165. PedMePlaying
  166. PedModelNotNeededAmbient
  167. PedMoveToObject
  168. PedMoveToPoint
  169. PedMoveToXYZ
  170. PedOnBikePathSmoothing
  171. PedOverrideActionTreeReference
  172. PedOverrideSocialResponseToStimulus
  173. PedOverrideStat
  174. PedPassBall
  175. PedPathNodeReachedDistance
  176. PedPickup
  177. PedPlayCatch
  178. PedPlayHitReaction
  179. PedPutOnBike
  180. PedReceiveBall
  181. PedRecruitAlly
  182. PedRegisterSocialCallback
  183. PedRemoveBroadcastStimulus
  184. PedRemoveCurrentObjective
  185. PedRemovePedFromIgnoreList
  186. PedRemoveStimulus
  187. PedRequestModel
  188. PedResetAttitudes
  189. PedResetTypeAttitudesToDefault
  190. PedRestoreNumCombatants
  191. PedRestoreWeaponInventorySnapshot
  192. PedRestrictToTrigger
  193. PedResumePath
  194. PedRooftopAttacker
  195. PedSaveWeaponInventorySnapshot
  196. PedSetActionNode
  197. PedSetActionTree
  198. PedSetAIButes
  199. PedSetAITree
  200. PedSetAllyAutoEngage
  201. PedSetAllyBehaviour
  202. PedSetAllyJump
  203. PedSetAlpha
  204. PedSetAlwaysStrafe
  205. PedSetAnim
  206. PedSetAntiTetherToPed
  207. PedSetAntiTetherToPoint
  208. PedSetAntiTetherToProp
  209. PedSetAntiTetherToTrigger
  210. PedSetAntiTetherToXYZ
  211. PedSetAsleep
  212. PedSetCheap
  213. PedSetCheering
  214. PedSetCombatZoneMask
  215. PedSetControllerID
  216. PedSetDamageGivenMultiplier
  217. PedSetDamageTakenMultiplier
  218. PedSetDefaultTypeToTypeAttitude
  219. PedSetEffectedByGravity
  220. PedSetEmotionTowardsPed
  221. PedSetEntityFlag
  222. PedSetFaction
  223. PedSetFightingSystem
  224. PedSetFlag
  225. PedSetFocus
  226. PedSetGlobalAttitude_IgnoreTruants
  227. PedSetGlobalAttitude_Rumble
  228. PedSetGlobalSleep
  229. PedSetGrappleTarget
  230. PedSetHealth
  231. PedSetHealthBarQuiet
  232. PedSetHitRecordDamage
  233. PedSetImmortalFlag
  234. PedSetInfiniteSprint
  235. PedSetInvulnerable
  236. PedSetInvulnerableToPlayer
  237. PedSetIsStealthMissionPed
  238. PedSetMaxHealth
  239. PedSetMinEngage
  240. PedSetMinHealth
  241. PedSetMissionCritical
  242. PedSetMoney
  243. PedSetNoDamageNextFall
  244. PedSetNumCombatants
  245. PedSetObjectiveRemovedCallback
  246. PedSetPedToTypeAttitude
  247. PedSetPOI
  248. PedSetPosPoint
  249. PedSetPosXYZ
  250. PedSetProjDest
  251. PedSetProjectileLifetime
  252. PedSetPunishmentPoints
  253. PedSetRemoveOwnedProj
  254. PedSetRequiredGift
  255. PedSetScenarioObjFlag
  256. PedSetSeasonalModels
  257. PedSetSocialSubtitlesEnable
  258. PedSetSpecial
  259. PedSetSpecialRate
  260. PedSetStationary
  261. PedSetStatsType
  262. PedSetStealthBehavior
  263. PedSetStealthVisionHeight
  264. PedSetTaskNode
  265. PedSetTetherMoveToCenter
  266. PedSetTetherMoveToTarget
  267. PedSetTetherSpeed
  268. PedSetTetherToPed
  269. PedSetTetherToPoint
  270. PedSetTetherToProp
  271. PedSetTetherToTrigger
  272. PedSetTetherToXYZ
  273. PedSetTypeToTypeAttitude
  274. PedSetUniqueModelStatus
  275. PedSetUsesCollisionScripted
  276. PedSetWantsToSocializeWithPed
  277. PedSetWeapon
  278. PedSetWeaponFlag
  279. PedSetWeaponNow
  280. PedSetWorldAnchor
  281. PedShowHealthBar
  282. PedShowHealthBarInFPmode
  283. PedSocialKeepAlive
  284. PedSocialOverrideLoad
  285. PedSpawnRandomPed
  286. PedStartConversation
  287. PedStop
  288. PedStopSocializing
  289. PedSwapModel
  290. PedTargetPAnim
  291. PedTargetVehicle
  292. PedUseProp
  293. PedUseSocialOverride
  294. PedWander
  295. PedWarpIntoCar
  296. PedWarpOutOfCar
  297. PlayerFaceHeadingNow
  298. RequestModel
  299. ResolveActionTreeReferences
  300. SetGeneralHealthBar
  301. ShowGeneralHealthBar
  302. UnLoadBranch
  303. WeaponGetType
  304. WeaponRequestModel

0xAE9B20

  1. CreatePersistentEntity
  2. DeletePersistentEntity
  3. GeometryAlpha
  4. GeometryInstance
  5. GetGeometryFlagState
  6. GetPointFromPath
  7. GetPointFromPointList
  8. GetPointList
  9. GetPointListSize
  10. HasBallTouchedSocketRadius
  11. PathGetLastNode

0xAE9890

  1. AddPAnimToNextCutscene
  2. CutSceneSetActionNode
  3. CutSetCutsceneName
  4. CutSetCutsceneTableSize
  5. EnterNIS
  6. ExitNIS
  7. GetCutsceneRunning
  8. GetCutsceneTime
  9. IsCutsceneLoaded
  10. LoadCutscene
  11. LoadCutsceneSound
  12. SetAmbientPedsIgnoreStimuli
  13. StartCutscene
  14. StopAmbientPedAttacks
  15. StopCutscene

0xAEA28C

  1. MissionTimerGetTimeRemaining
  2. MissionTimerHasFinished
  3. MissionTimerPause
  4. MissionTimerStart
  5. MissionTimerStartFixed
  6. MissionTimerStop

0xAE9D40

  1. GiveAmmoToPlayer
  2. GiveItemToPlayer
  3. GiveWeaponToPlayer
  4. IsItemAWeapon
  5. ItemGetCurrentNum
  6. ItemSetCurrentNum
  7. PlayerHasItem
  8. PlayerHasSpace
  9. PlayerUnequip
  10. RemovePlayerItem
  11. WeaponEquipped

0xAEB530

  1. GameGetPedStat
  2. GameSetPedStat
  3. StatAddToFloat
  4. StatAddToInt
  5. StatGetAsFloat
  6. StatGetAsInt
  7. StatGetGameCompletion
  8. StatGetNumLayoutItems
  9. StatGetPrincipalDiffAsFloat
  10. StatGetPrincipalDiffAsInt
  11. StatLayoutAddGroup
  12. StatLayoutAddHeading
  13. StatLayoutAddStat
  14. StatResetAll
  15. StatSetAsFloat
  16. StatSetAsInt
  17. StatSetIsTrackingEnabled
  18. StatUpdatePrincipalStats

0xAE9990

  1. DoublePedShadowDistance
  2. EffectAddLeavesInArea
  3. EffectAddWindowGlowInArea
  4. EffectBlindedbyMud
  5. EffectCreate
  6. EffectIsRunning
  7. EffectKill
  8. EffectRegisterInArea
  9. EffectSetDirection
  10. EffectSetGymnFireAlpha
  11. EffectSetGymnFireOn
  12. EffectSetNightOnly
  13. EffectSetPosition
  14. EffectSetSphereDirection
  15. EffectSlowKill
  16. EffectTurnOffWindowGlowInArea
  17. EffectTurnOnWindowGlowInArea
  18. EffectUnregisterInArea

0xAEA310

  1. CompareHashIDs
  2. ObjectBreak
  3. ObjectCreatePoint
  4. ObjectCreateXYZ
  5. ObjectDelete
  6. ObjectDontCleanup
  7. ObjectFindInArea
  8. ObjectGetModelIndex
  9. ObjectHashIDToPoolIndex
  10. ObjectIsDestroyed
  11. ObjectIsInAreaObject
  12. ObjectIsInAreaXYZ
  13. ObjectIsModel
  14. ObjectMakeTargetable
  15. ObjectNameToHashID
  16. ObjectNumProjectileImpacts
  17. ObjectPedNoTarget
  18. ObjectRemovePickupsInTrigger
  19. ObjectToggleVulnerability
  20. ObjectTypeIsInTrigger
  21. ObjectTypeSetPickupListOverride
  22. SetBBallCollisionCallback

0xAEAF38

  1. PickupCreateFromPed
  2. PickupCreatePoint
  3. PickupCreateXYZ
  4. PickupDelete
  5. PickupDestroyTypeInAreaXYZ
  6. PickupFindInArea
  7. PickupGetXYZ
  8. PickupIsInAreaXYZ
  9. PickupIsPickedUp
  10. PickupMakeTargetable
  11. PickupRemoveAll
  12. PickupRequestModel
  13. PickupSetIgnoreRespawnDistance

0xAEA3C8

  1. IsPathDone
  2. PAnimApplyDamage
  3. PAnimAreaProps
  4. PAnimBreakLight
  5. PAnimClearWhenDoneRotation
  6. PAnimCloseDoor
  7. PAnimCreate
  8. PAnimCreateSGTarget
  9. PAnimDelete
  10. PAnimDestroyedByPed
  11. PAnimDoorStayOpen
  12. PAnimEnableStreaming
  13. PAnimExists
  14. PAnimFollowPath
  15. PAnimFollowPathReset
  16. PAnimFollowPathSoundLoop
  17. PAnimForceCreate
  18. PAnimForceDelete
  19. PAnimGetHealth
  20. PAnimGetPathFollowSpeed
  21. PAnimGetPoolIndex
  22. PAnimGetPosition
  23. PAnimGetPropFlag
  24. PAnimGetSocketXYZ
  25. PAnimHideHealthBar
  26. PAnimIsDestroyed
  27. PAnimIsOpen
  28. PAnimIsPlaying
  29. PAnimIsPlayingNode
  30. PAnimIsUsed
  31. PAnimMakeTargetable
  32. PAnimMakeVisuallyTargetable
  33. PAnimModelNeeded
  34. PAnimNumDestroyed
  35. PAnimOpenDoor
  36. PAnimOpenDoorImmediate
  37. PAnimOpenDoors
  38. PAnimOverrideDamage
  39. PAnimOverrideMinDamage
  40. PAnimRequest
  41. PAnimReset
  42. PAnimResetAllDamageable
  43. PAnimRotate
  44. PAnimSetActionNode
  45. PAnimSetAlpha
  46. PAnimSetInvulnerable
  47. PAnimSetInvulnerableToPlayer
  48. PAnimSetPathFollowSpeed
  49. PAnimSetPropFlag
  50. PAnimSetPulsateLight
  51. PAnimShowHealthBar
  52. PAnimStopFollowPath
  53. PAnimTypeSetPickupListOverride

0xAEB240

  1. ShopAddItem
  2. ShopEnd
  3. ShopGetClerkID
  4. ShopIsActive
  5. ShopSetCameraAngleOffset
  6. ShopSetCameraPos
  7. ShopSetCameraZoomPercentage
  8. ShopSetConversationTree
  9. ShopSetIsPlayerInShop
  10. ShopSetOnStopShoppingCB
  11. ShopSetPlayerPos
  12. ShopSetShopKeepInfo
  13. ShopStart

0xAE9F78

  1. AllowAreaTransitions
  2. ChapterGet
  3. ChapterSet
  4. CreateProjectile
  5. DeleteAllMissionPeds
  6. DestroyProjectile
  7. DetonateProjectiles
  8. DumpMemoryHistory
  9. E3DodgeballHackCleanObjects
  10. FireCreate
  11. FireDestroy
  12. FireGetHealth
  13. FireSetDamageRadius
  14. FireSetScale
  15. ForceMissionAvailable
  16. ForceStartMission
  17. ForceStartMissionIndex
  18. GameRestarted
  19. GetCurrentDay
  20. GetFactionRespect
  21. GetMissionAttemptCount
  22. GetMissionCount
  23. GetMissionCurrentAttemptCount
  24. GetMissionCurrentSuccessCount
  25. GetMissionSuccessCount
  26. GetTotalMissionSuccessCount
  27. GetWeaponLOD
  28. IsMissionAvailable
  29. IsMissionCompleated
  30. IsMissionDebugFailure
  31. IsMissionDebugSuccess
  32. IsMissionFromDebug
  33. IsMissionFromRestart
  34. IsMissionRestartable
  35. IsMissionSimpleFade
  36. LoadAnimationGroup
  37. LockFPS30
  38. MiniObjectiveGetIsComplete
  39. MiniObjectiveOnCompletedCallback
  40. MiniObjectiveSetIsComplete
  41. MissionActive
  42. MissionActiveSpecific
  43. MissionActiveSpecific2
  44. MissionAllowAmbientTransitions
  45. MissionAllowConcurrentMissions
  46. MissionAskUserToStart
  47. MissionAttemptCountInc
  48. MissionClearDisablePedTypes
  49. MissionDisablePedType
  50. MissionDontFadeIn
  51. MissionDontFadeInAfterCompetion
  52. MissionFail
  53. MissionForceCompleted
  54. MissionGetCurrentName
  55. MissionGetIndex
  56. MissionGetName
  57. MissionGetUserStartResponse
  58. MissionInClass
  59. MissionOverrideArrestPoint
  60. MissionOverrideKOPoint
  61. MissionPlayActionNode
  62. MissionResetRespawnOverrides
  63. MissionSetAutoRestart
  64. MissionSetCompletedCount
  65. MissionStartNextClass
  66. MissionStopActionController
  67. MissionSucceed
  68. MissionSuccessCountInc
  69. MissionSurpressMissionNameText
  70. MissionUpdateActionController
  71. ModelInfoPrintStats
  72. ModelInfoResetStats
  73. PedModelCreateGiftRequirement
  74. PhotoGetEntityNext
  75. PhotoGetEntityStart
  76. PhotoHasBeenTaken
  77. PhotoIsSetValid
  78. PhotoSetValid
  79. PhotoShowExitString
  80. PhotoTargetInFrame
  81. ResetGiftRequirements
  82. SetCurrentDay
  83. SetFactionRespect
  84. SetMissionSuccessCount
  85. SetupPedObject
  86. SetWeaponLOD
  87. StartMission
  88. UnLoadAnimationGroup
  89. WeaponSetRangeMultiplier

0xAE9918

  1. DebugAssert
  2. DebugMenuAddItem
  3. DebugMenuAddPage
  4. DebugPrint
  5. DebugScreenShot
  6. print
  7. printfor

0xAE94E0

  1. bsDumpMemUsage
  2. bsDumpRunTimeMetrics
  3. bsMarkCheckPoint
  4. bsWait
  5. DebugLogMemStats
  6. LogLoad

0xAEB2B8

  1. CutsceneFadeWithCamera
  2. MusicAllowPlayDuringCutscenes
  3. MusicFadeWithCamera
  4. SoundAddSpeechPriorityFilter
  5. SoundBoxingCrowdSoundKill
  6. SoundBoxingCrowdSoundPlayBoo
  7. SoundBoxingCrowdSoundPlayCheer
  8. SoundBoxingCrowdSoundSetExcitementLevel
  9. SoundBoxingCrowdSoundStart
  10. SoundCancelConversation
  11. SoundClearScriptedAmbience
  12. SoundClearSpeechFilter
  13. SoundContinue
  14. SoundDisableSpeech
  15. SoundDisableSpeech_ActionTree
  16. SoundEmitterEnable
  17. SoundEmitterStart
  18. SoundEmitterStop
  19. SoundEnableInteractiveMusic
  20. SoundEnableSpeech
  21. SoundEnableSpeech_ActionTree
  22. SoundFadeoutAmbience
  23. SoundFadeoutStream
  24. SoundFadeWithCamera
  25. SoundInitScreamer
  26. SoundIsPreloadReady
  27. SoundIsSpeechPreloaded
  28. SoundLoadBank
  29. SoundLoopPlay2D
  30. SoundLoopPlay3D
  31. SoundLoopPlayOnPed
  32. SoundLoopPlayOnProp
  33. SoundLoopStop3D
  34. SoundMakeEverythingCloser
  35. SoundMusicJimmyComeToTheOfficePA
  36. SoundPause
  37. SoundPlay2D
  38. SoundPlay3D
  39. SoundPlay3DIgnoreFade
  40. SoundPlayAmbience
  41. SoundPlayAmbientSpeechEvent
  42. SoundPlayInteractiveStream
  43. SoundPlayInteractiveStreamLocked
  44. SoundPlayMissionEndMusic
  45. SoundPlayPreloadedSpeech
  46. SoundPlayPreloadedStream
  47. SoundPlayScriptedSpeechEvent
  48. SoundPlayScriptedSpeechEvent_2D
  49. SoundPlayStream
  50. SoundPlayStreamNoLoop
  51. SoundPreloadSpeech
  52. SoundPreloadStream
  53. SoundPreloadStreamNoLoop
  54. SoundRemoveAllQueuedSpeech
  55. SoundRemoveSpeechPriorityFilter
  56. SoundRestartAmbiences
  57. SoundRestartPA
  58. SoundSetAudioFocusCamera
  59. SoundSetAudioFocusPlayer
  60. SoundSetCurrentGoKartRace
  61. SoundSetHighIntensityStream
  62. SoundSetMidIntensityStream
  63. SoundSetScriptedAmbience
  64. SoundSetSpeechConversation
  65. SoundSetSpeechPriorityFilter
  66. SoundSpeechPlaying
  67. SoundStartFireAlarm
  68. SoundStopAmbiences
  69. SoundStopCurrentSpeechEvent
  70. SoundStopFireAlarm
  71. SoundStopInteractiveStream
  72. SoundStopPA
  73. SoundStopStream
  74. SoundUnLoadBank

0xB9DA18

  1. DodgeballEnableCamera
  2. DodgeballEnableHud
  3. DodgeballEndGame
  4. DodgeballGetWinner
  5. DodgeballHelpMsg
  6. DodgeballInit
  7. DodgeballIsActive
  8. DodgeballPause
  9. DodgeballSetPed
  10. DodgeballStartGame
  11. DodgeballTerm

0xBC6ED8

  1. GetNextShootingGalleryID
  2. Minigame2POutro
  3. MinigameAddCompletionMsg
  4. MinigameCreate
  5. MinigameDestroy
  6. MinigameEnableHUD
  7. MinigameEnd
  8. MinigameGetErrandCompletion
  9. MinigameGetHighScore
  10. MinigameHasTopScore
  11. MinigameHoldCompletion
  12. MinigameIsActive
  13. MinigameIsFadingCompletion
  14. MinigameIsHighScore
  15. MinigameIsReady
  16. MinigameIsShowingCompletion
  17. MinigameIsShowingGrades
  18. MinigameIsSuccess
  19. MinigameReleaseCompletion
  20. MinigameSetAnnouncement
  21. MinigameSetChapterCompletion
  22. MinigameSetCompletion
  23. MinigameSetElapsedGameTime
  24. MinigameSetErrandCompletion
  25. MinigameSetGrades
  26. MinigameSetHighScoreFromASCII
  27. MinigameSetHighScoreFromID
  28. MinigameSetPlayerNumber
  29. MinigameSetUberCompletion
  30. MinigameStart

0xAE9A78

  1. GarageAdd
  2. GarageClearAll
  3. GarageHasStoredVehicle
  4. GarageSetIsDeactivated
  5. GarageSetStoredVehicle

0xAE9518

  1. BulletinSetupMessage
  2. BulletinSetupTexture

0xBC6598

  1. ClassEnglishGetLastSubmittedWord
  2. ClassEnglishGetLastSubmittedWordLength
  3. ClassEnglishGetScorePercentage
  4. ClassEnglishSetLevel
  5. ClassEnglishSetMinScore
  6. ClassEnglishSetPenaltyTime
  7. ClassEnglishSetScoreMsg
  8. ClassEnglishSetScorePercentage
  9. ClassEnglishSetTimer
  10. ClassEnglishSetTrigFunc
  11. ClassEnglishSetWarnTime
  12. ClassEnglishWordWasDuplicate
  13. ClassEnglishWordWasNaughty
  14. ClassEnglishWordWasNotValid
  15. ClassEnglishWordWasTooShort
  16. ClassEnglishWordWasValid

0xBC6700

  1. ClassMathAnswerGiven
  2. ClassMathBothInvalid
  3. ClassMathFinished
  4. ClassMathGetScore
  5. ClassMathGetScorePercentage
  6. ClassMathInvalidAnswer
  7. ClassMathSetCircles
  8. ClassMathSetDifference
  9. ClassMathSetEquation
  10. ClassMathSetFastest
  11. ClassMathSetFattest
  12. ClassMathSetGameType
  13. ClassMathSetHighest
  14. ClassMathSetLevel
  15. ClassMathSetLowest
  16. ClassMathSetNumQuestions
  17. ClassMathSetScoreMsg
  18. ClassMathSetScorePercentage
  19. ClassMathSetShortest
  20. ClassMathSetSlowest
  21. ClassMathSetSquares
  22. ClassMathSetTallest
  23. ClassMathSetThinnest
  24. ClassMathSetTimer
  25. ClassMathSetTriangles
  26. ClassMathSetTrigFunc
  27. ClassMathSetWarnTime
  28. ClassMathSubtractTime
  29. ClassMathValidAnswer

0xBC6660

  1. ClassGeographyGetScorePercentage
  2. ClassGeographyInvalidOperation
  3. ClassGeographySet2Player
  4. ClassGeographySetLevel
  5. ClassGeographySetScoreMsg
  6. ClassGeographySetScorePercentage
  7. ClassGeographySetTimer
  8. ClassGeographySetTrigFunc
  9. ClassGeographySetWarnTime
  10. ClassGeographySubtractTime
  11. ClassGeographySuccess
  12. ClassGeographyValidOperation

0xBC63D8

  1. ClassBiologyGetScorePercentage
  2. ClassBiologyInvalidOperation
  3. ClassBiologyIsBadMove
  4. ClassBiologyIsGrossOut
  5. ClassBiologyResetBadMove
  6. ClassBiologyResetGrossOut
  7. ClassBiologySetAnimal
  8. ClassBiologySetGameType
  9. ClassBiologySetScorePercentage
  10. ClassBiologySetTimer
  11. ClassBiologySetTrigFunc
  12. ClassBiologySetWarnTime
  13. ClassBiologySubtractTime
  14. ClassBiologySuccess
  15. ClassBiologyValidOperation

0xBC64F8

  1. ClassChemAddAction
  2. ClassChemGetActionJustFailed
  3. ClassChemGetActionJustFinished
  4. ClassChemGetActionJustStarted
  5. ClassChemGetLastAction
  6. ClassChemGetPerformance
  7. ClassChemSetActiveActions
  8. ClassChemSetGameType
  9. ClassChemSetPixPerSec
  10. ClassChemSetScrollyOnly
  11. ClassChemSetScrollyVisible
  12. ClassChemSetSpeedScale
  13. ClassChemStartSeq

0xBC6298

  1. MGCA_GetFailureCode
  2. MGCA_GetLives
  3. MGCA_PreInstanceEnemy
  4. MGCA_PreInstancePowerUp
  5. MGCA_SetCompletionThreshold
  6. MGCA_SetDeckResolution
  7. MGCA_SetEnemyCompletionSpawnThreshold
  8. MGCA_SetEnemyInitialPeriod
  9. MGCA_SetEnemyInstanceMax
  10. MGCA_SetEnemyPeriod
  11. MGCA_SetEnemySpeed
  12. MGCA_SetEnemyTotalMax
  13. MGCA_SetExploderDebrisCount
  14. MGCA_SetExploderDebrisSpeed
  15. MGCA_SetExploderTimeOut
  16. MGCA_SetLevelTimeout
  17. MGCA_SetLives
  18. MGCA_SetLocaleStringKey
  19. MGCA_SetPathSpeedupFactor
  20. MGCA_SetPlayerSpeed
  21. MGCA_SetPowerUpCompletionSpawnThreshold
  22. MGCA_SetPowerUpDuration
  23. MGCA_SetPowerUpFreezeFactor
  24. MGCA_SetPowerUpInitialPeriod
  25. MGCA_SetPowerUpInstanceMax
  26. MGCA_SetPowerUpPeriod
  27. MGCA_SetPowerUpSpeed
  28. MGCA_SetPowerUpSpeedBoostFactor
  29. MGCA_SetPowerUpTotalMax
  30. MGCA_SetSetPowerUpClearRadius
  31. MGCA_SetTextureBank

0xBC6040

  1. CarnivalStrikerMeterGetLevel
  2. CarnivalStrikerMeterIsRunning
  3. CarnivalStrikerMeterSetParams
  4. CarnivalStrikerMeterStart

0xBC5F54

  1. CarnivalBallTossDecCount
  2. CarnivalBallTossGetCount
  3. CarnivalBallTossIncCount
  4. CarnivalBallTossSetCount

0xBC6AF0

  1. MGDartsGetTargetPoints
  2. MGDartsGetTargetPos
  3. MGDartsIsAiming
  4. MGDartsRemoveProjectiles
  5. MGDartsSetDart
  6. MGDartsSetGame
  7. MGDartsSetPoints
  8. MGDartsStartAiming
  9. MGDartsStopAiming

0xBC6C4C

  1. MGLockSetCombo

0xBC6FF8

  1. LawnMowingGetPercent
  2. LawnMowingSetLawnArea
  3. LawnMowingSetLawnAreaP2
  4. LawnMowingSetMinScore
  5. LawnMowingSetP2
  6. LawnMowingSetTimer

0xBC7170

  1. SoccerPAllowAim
  2. SoccerPGetHitPos
  3. SoccerPGetHitTarget
  4. SoccerPSetBallsToKick
  5. SoccerPSetGoalArea
  6. SoccerPSetHealthBarPosition
  7. SoccerPSetMeterSpeed
  8. SoccerPSetPed
  9. SoccerPSetPedsHealthBar
  10. SoccerPSetProjectile
  11. SoccerPSetTarget
  12. SoccerPSetTargetCount
  13. SoccerPStartAiming
  14. SoccerPStopAiming

0xBC5FAC

  1. CarnivalDunkTankDecCount
  2. CarnivalDunkTankGetCount
  3. CarnivalDunkTankGetTargetPos
  4. CarnivalDunkTankIncCount
  5. CarnivalDunkTankSetCount
  6. CarnivalDunkTankStartAiming

0xBC7068

  1. RaceAddBarrier
  2. RaceAddBoostPoint
  3. RaceAddJumpNode
  4. RaceAddJumpPath
  5. RaceAddNodeToBottleneck
  6. RaceAddNodeToHighlight
  7. RaceAddRacer
  8. RaceAddShortcutPath
  9. RaceCleanUpRace
  10. RaceClearResults
  11. RaceDestroyTransition
  12. RaceDisplayTransition
  13. RaceGetDuration
  14. RaceGetIdOfRacerInPosition
  15. RaceGetPositionInRaceOfRacer
  16. RaceGetRacerLapNum
  17. RaceGetRacerRaceTime
  18. RaceHasFinished
  19. RaceHasRacerFinished
  20. RaceHUDVisible
  21. RaceIsTransitionDisplayed
  22. RaceOverridePlayerPos
  23. RaceRemoveRacer
  24. RaceSetArcade
  25. RaceSetRacerStats
  26. RaceSetupRace
  27. RaceShowFinishPointOnly
  28. RaceStartRace

0xBC68E8

  1. MGArcade_Cos
  2. MGArcade_CreateLayer
  3. MGArcade_DrawText
  4. MGArcade_GetDialogActive
  5. MGArcade_GetDistanceBetweenSprites
  6. MGArcade_GetOrientationBetweenSprites
  7. MGArcade_GetSoundID
  8. MGArcade_GetTextureID
  9. MGArcade_InitScreen
  10. MGArcade_Layer_AddSprite
  11. MGArcade_Layer_SetCol
  12. MGArcade_Layer_SetOffset
  13. MGArcade_Layer_SetPos
  14. MGArcade_Layer_SetScale
  15. MGArcade_Layer_SetTexture
  16. MGArcade_LoadSounds
  17. MGArcade_LoadTextures
  18. MGArcade_SetCancelConfirm
  19. MGArcade_SetFont
  20. MGArcade_SetRasteryEffect
  21. MGArcade_Sin
  22. MGArcade_Sprite_AddTextParam
  23. MGArcade_Sprite_GetPos
  24. MGArcade_Sprite_GetRot
  25. MGArcade_Sprite_GetRotSpeed
  26. MGArcade_Sprite_GetScale
  27. MGArcade_Sprite_GetScaleSpeed
  28. MGArcade_Sprite_GetTexture
  29. MGArcade_Sprite_GetVel
  30. MGArcade_Sprite_SetAcc
  31. MGArcade_Sprite_SetAdditive
  32. MGArcade_Sprite_SetCol
  33. MGArcade_Sprite_SetCollFunc
  34. MGArcade_Sprite_SetCollSize
  35. MGArcade_Sprite_SetFlip
  36. MGArcade_Sprite_SetFont
  37. MGArcade_Sprite_SetOffset
  38. MGArcade_Sprite_SetPos
  39. MGArcade_Sprite_SetRot
  40. MGArcade_Sprite_SetRotAcc
  41. MGArcade_Sprite_SetRotSpeed
  42. MGArcade_Sprite_SetScale
  43. MGArcade_Sprite_SetScaleSpeed
  44. MGArcade_Sprite_SetSize
  45. MGArcade_Sprite_SetText
  46. MGArcade_Sprite_SetTextParam
  47. MGArcade_Sprite_SetTextToScoreName
  48. MGArcade_Sprite_SetTexture
  49. MGArcade_Sprite_SetUpdateFunc
  50. MGArcade_Sprite_SetVel
  51. MGArcade_Sprite_SetVisible
  52. MGArcade_Sqrt
  53. MGArcade_StartIntro
  54. MGArcade_Tan
  55. MGArcadeStart

0xBC6008

  1. CarnivalShootAddNumber

0xBC6B5C

  1. MGKeepUpsAddAction
  2. MGKeepUpsGetLastAction
  3. MGKeepUpsSetFuncs
  4. MGKeepUpsSetSpeedScale
  5. MGKeepUpsStartSeq

0xBC6890

  1. ClassMusicFeedbackCallback
  2. ClassMusicGetWinner
  3. ClassMusicInstrument
  4. ClassMusicSetPlayers
  5. ClassMusicSetSong
  6. ClassMusicStartSeq

0xAE9B90

  1. ButtonHistoryAddButton
  2. ButtonHistoryAddChargeText
  3. ButtonHistoryAddSequence
  4. ButtonHistoryAddSequenceLocalText
  5. ButtonHistoryAddSequenceTimeInterval
  6. ButtonHistoryAddSequenceTimeIntervalCharge
  7. ButtonHistoryClearLine
  8. ButtonHistoryClearSequence
  9. ButtonHistoryEnableActionTreeInput
  10. ButtonHistoryGetFromHistory
  11. ButtonHistoryIgnoreController
  12. ButtonHistoryIgnoreSequence
  13. ButtonHistorySetCallbackCorrectButton
  14. ButtonHistorySetCallbackFailed
  15. ButtonHistorySetCallbackPassed
  16. ButtonHistorySetNumButtonsDisplayed
  17. ButtonHistorySetSequenceTime
  18. ButtonHistorySetTimeDisplayed
  19. DoSocialErrands
  20. HUDClearAllElements
  21. HUDComponentGetFlashing
  22. HUDComponentGetLocked
  23. HUDComponentGetVisibility
  24. HUDDiaryVisible
  25. HUDFlashAllObjectiveBlips
  26. HUDInventoryDisplayChange
  27. HUDPhotographySetColourUpgrade
  28. HUDPhotographySetSaveLevel1
  29. HUDPhotographySetSaveLevel2
  30. HUDRestoreVisibility
  31. HUDSaveVisibility
  32. HUDSetEnableInputIgnoredDisplay
  33. HUDSetFightStyle
  34. HUDSetNumFortuneTellerKeys
  35. HUDSetNumGlobeKeys
  36. MonitorSetGreyed
  37. MonitorSetText
  38. ObjTimerSetText
  39. RadarHidePlayerBlip
  40. RadarLockOnFloor
  41. RadarLockOnPoint
  42. RadarReleaseLock
  43. SetScreenFadeValue
  44. SplashScreenDisable
  45. SplashScreenDisplay
  46. StartVibration
  47. StopVibration
  48. StruggleButtonSetButton
  49. StruggleButtonSetDisplay
  50. StruggleButtonSetText
  51. ToggleHUDComponentFlashing
  52. ToggleHUDComponentLocked
  53. ToggleHUDComponentVisibility

0xAEB674

  1. TaggingOnlyShowMissionTags
  2. TaggingPedHasJustFinished
  3. TaggingSetTVsState
  4. TaggingStartPersistentTag
  5. TaggingStopPersistentTag

0xAE9778

  1. BarberShopAdd
  2. BarberShopSetGroupName
  3. BarberStoreRegisterFeedbackCallback
  4. ClothingBackup
  5. ClothingBuildPlayer
  6. ClothingDefineOutfit
  7. ClothingExitButton
  8. ClothingGetPlayer
  9. ClothingGetPlayerOutfit
  10. ClothingGetPlayersHair
  11. ClothingGivePlayer
  12. ClothingGivePlayerOutfit
  13. ClothingIsWearingAnyOutfit
  14. ClothingIsWearingOutfit
  15. ClothingLock
  16. ClothingOverlay
  17. ClothingPlayerOwns
  18. ClothingRemovePlayer
  19. ClothingRestore
  20. ClothingSetPlayer
  21. ClothingSetPlayerOutfit
  22. ClothingSetPlayersHair
  23. ClothingStoreAdd
  24. ClothingStoreLock
  25. ClothingStoreRegisterFeedbackCallback
  26. TattooStoreAdd
  27. TattooStoreRegisterFeedbackCallback

0xAEA25C

  1. MissionObjectiveAdd
  2. MissionObjectiveComplete
  3. MissionObjectiveReminderTime
  4. MissionObjectiveRemove
  5. MissionObjectiveUpdateParam

0xAE9858

  1. CollectibleOnMapEnable
  2. CollectiblesGetNumCollectable
  3. CollectiblesGetNumCollected
  4. CollectiblesOnCollectedCallback
  5. CollectiblesSetAllAsCollected
  6. CollectiblesSetTypeAvailable

0xAEB748

  1. TutorialRemoveMessage
  2. TutorialShowMessage
  3. TutorialStart
  4. TutorialStop

0xAE9A28

  1. RegisterGlobalEventHandler
  2. RegisterHashEventHandler
  3. RegisterPedEventHandler
  4. RegisterPropEventHandler
  5. RegisterTriggerEventHandler
  6. SetNumberOfHandledHashEventObjects
  7. SetNumberOfHandledPedEventObjects
  8. SetNumberOfHandledPropEventObjects
  9. SetNumberOfHandledTriggerEventObjects

0xAEB5C8

  1. DemoBuildGetSelectedMission
  2. DemoBuildReturnToMain
  3. GetRequestedSubMPGame
  4. HasStoryModeBeenSelected
  5. IsDemoBuildEnabled
  6. IsInTitleMenu
  7. ReadyToLoad
  8. ReturnFromMPGame
  9. SetPlayer1Win
  10. SetPlayer2Win
  11. SystemAllowMissionManagerToForceRunMissions
  12. SystemBustedAreaTransitionHandled
  13. SystemEnableFrontEndAndSelectScreens
  14. SystemGetSavedPositionInformation
  15. SystemIsReady
  16. SystemMarkCollisionForExclusion
  17. SystemResetShouldMovePlayer
  18. SystemShouldEndScript
  19. SystemShouldMovePlayer